package com.final_project.zombiemenace.model;

import com.kilobolt.framework.Image;
import com.kilobolt.framework.Music;
import com.kilobolt.framework.Sound;

public class Assets {
	public static Image joystickBackground;
	public static Image joystick;
	public static Image background;
	public static Image character;
	public static Image bullet;
	public static Image greenZombie1;
	public static Image greenZombie2;
	public static Image greenZombie3;
	public static Image greenZombie4;
	public static Image purpleZombie1;
	public static Image purpleZombie2;
	public static Image purpleZombie3;
	public static Image purpleZombie4;
	public static Image bloodStain;
	public static Image pauseButton;
	public static Sound characterDies;
	public static Sound greenZombieEntrance;
	public static Sound purpleZombieEntrance;
	public static Sound zombieInPain;
	public static Sound zombieAttack;
	public static Music shoot;
	public static Music gameplayMusics;
}
